Struct ShaderBinData | Project Tiny | 0.32.0-preview.54
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    Struct ShaderBinData

    Blob asset reference for compiled shaders. Add next to BuiltInShader or CustomShader

    Namespace: Unity.Tiny.Rendering
    Syntax
    public struct ShaderBinData : IComponentData

    Fields

    shaders

    Declaration
    public BlobAssetReference<PrecompiledShaderPipeline> shaders
    Field Value
    Type Description
    BlobAssetReference<PrecompiledShaderPipeline>
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