Class TinyAnimationScalePatcher | Project Tiny | 0.32.0-preview.54
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    Class TinyAnimationScalePatcher

    Specifies whether to prevent TinyAnimation conversion systems from adding runtime Scale components to the TinyAnimation entity during the conversion of Animation components.

    Inheritance
    Object
    Object
    Component
    Behaviour
    MonoBehaviour
    TinyAnimationScalePatcher
    Inherited Members
    MonoBehaviour.IsInvoking()
    MonoBehaviour.CancelInvoke()
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    MonoBehaviour.StopCoroutine(IEnumerator)
    MonoBehaviour.StopCoroutine(Coroutine)
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    MonoBehaviour.StopAllCoroutines()
    MonoBehaviour.print(Object)
    MonoBehaviour.useGUILayout
    MonoBehaviour.runInEditMode
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    Namespace: Unity.Tiny.Animation
    Syntax
    [NotKeyable]
    [DisallowMultipleComponent]
    [RequireComponent(typeof(Animation))]
    public class TinyAnimationScalePatcher : MonoBehaviour
    Remarks

    Use a TinyAnimationScalePatcher component in conjunction an Animation component. This component is optional. If omitted, the TinyAnimation conversion systems default to adding the missing components where needed.

    Fields

    disableScalePatching

    Normally, the TinyAnimation conversion systems adds runtime Scale components when needed. Set the disableScalePatching value to false, to override the default behaviour.

    Declaration
    [Tooltip("An entity whose scale is (1, 1, 1) at conversion will not get any scaling components. Tiny Animation will add it automatically if needed.\nBy setting this value to true, you explicitly prevent the system from adding the missing components even if they are part of the animation.\nNote that omitting this component is equivalent to setting this value to false.")]
    public bool disableScalePatching
    Field Value
    Type Description
    Boolean
    Remarks

    An entity whose scale is (1, 1, 1) at conversion will not get any scaling components which could prevent an animation clip from playing properly.

    By setting this value to true, you are opting out of the system generating those components automatically for you.

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