Struct TinyAnimationClipRef
A list of entities representing animation clips.
Namespace: Unity.Tiny.Animation
Syntax
public struct TinyAnimationClipRef : IBufferElementData
Remarks
Select which clip to play using the functions defined by TinyAnimation. The current clip is stored in the TinyAnimationPlayer component.
Fields
Hash
An identifier for the animation clip. Created using StringToHash(String) on the original animation clip asset's name.
Declaration
public uint Hash
Field Value
Type | Description |
---|---|
UInt32 |
Value
A reference to an Entity representing an animation clip.
Declaration
public Entity Value
Field Value
Type | Description |
---|---|
Entity |