Struct AnimatedAssetReference
Buffer containing references to the converted assets found on a pPtr curve by Tiny Animation.
Namespace: Unity.Tiny.Animation.Editor
Syntax
public struct AnimatedAssetReference : IBufferElementData
Remarks
Only available in the conversion world, once AfterTinyAnimationResolution has completed.
Fields
primaryEntity
A reference to the primary entity (in the destination world) generated by the conversion of the referenced asset.
Declaration
public Entity primaryEntity
Field Value
Type | Description |
---|---|
Entity |