Class AfterTinyAnimationResolution
After conversion, Tiny Animation resolves the bindings found in the
If your conversion system depends on resolved animation bindings, add [UpdateAfter(typeof(AfterTinyAnimationResolution))] to it.
Namespace: Unity.Tiny.Animation.Editor
Syntax
public class AfterTinyAnimationResolution : GameObjectConversionSystem
Remarks
Runs in group:
Methods
OnUpdate()
Declaration
protected override void OnUpdate()