Sets the looping behavior of the animation. Defaults to Loop.
Set to true to pause animation sequence. Set back to false to continue animation. Default false.
Sequence entity, required to have Sprite2DSequence component
Speed multiplier for playback, defaults to 1
Current time for playback, 0 to infinity
Generated using TypeDoc
A component that is used by the SequencePlayer system to play play back a sequence of sprites when applied to an entity that also has the Sprite2DRenderer component.