Class MarkerTrack
Use this track to add Markers bound to a GameObject.
Inherited Members
Namespace: UnityEngine.Timeline
Assembly: solution.dll
Syntax
[Serializable]
[TrackBindingType(typeof(GameObject))]
[ExcludeFromPreset]
public class MarkerTrack : TrackAsset, IPlayableAsset, IPropertyPreview, ISerializationCallbackReceiver
Properties
Name | Description |
---|---|
outputs | Returns a description of the PlayableOutputs that will be created by this track. |