Struct ConvertLocalTimeToFloatNode.Kernel
Namespace: Unity.Timeline.Animation
Syntax
public struct Kernel : IGraphKernel<ConvertLocalTimeToFloatNode.KernelData, ConvertLocalTimeToFloatNode.KernelDefs>, IGraphKernel
Methods
Execute(RenderContext, ConvertLocalTimeToFloatNode.KernelData, ref ConvertLocalTimeToFloatNode.KernelDefs)
Declaration
public void Execute(RenderContext ctx, ConvertLocalTimeToFloatNode.KernelData data, ref ConvertLocalTimeToFloatNode.KernelDefs ports)
Parameters
Type | Name | Description |
---|---|---|
RenderContext | ctx | |
ConvertLocalTimeToFloatNode.KernelData | data | |
ConvertLocalTimeToFloatNode.KernelDefs | ports |