Namespace Unity.Timeline.ECS
Classes
ClipBehaviourData<T>
ComponentClip
ComponentClip<T>
ComponentTrack
DisabledTagClip
EditRegion
Represents a region of the timeline that is active in the current edit
EditTrack
Track that represents an edit of a timeline
EntityClip
EulerRotationBehaviourData
EulerRotationComponentClip
NonUniformScaleBehaviourData
NonUniformScaleComponentClip
PlayheadMarker
Marker used to simulate an alternate playhead
PreviewTrackMarker
Custom marker to preview a track in marker header. This is a workaround for edit tracks, that should not be used else where.
ScaleBehaviourData
ScaleComponentClip
SpawnEntityClip
SpawnEntityTrack
SpawnWithTimelineClip
Spawn clip that allows the user to spawn a prefab and attach a nested timeline to it.
SubDirectorClip
A clip representing a nested timeline using another playable director
SubDirectorTrack
SubPrefabClip
SubTimelineClip
SubTimelineClip - is a clip that can build DOTS compatible tracks from a timeline asset. The clip itself stores the tags
TagComponentClip<TTag>
TagComponentClip<TTag, TType0>
TranslationBehaviourData
TranslationComponentClip
Structs
TrackKeyBindings
Serializable Track/Key Bindings
TrackKeyBindings.TrackKeyPair
Track->Tag pairs
Interfaces
ICreateEntityClip
Implement this interface to be placed on the spawn track