Class SpawnEntityTrack | DOTS Timeline | 0.4.0-preview.5
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    Class SpawnEntityTrack

    Inheritance
    Object
    DOTSTrack
    SpawnEntityTrack
    Inherited Members
    DOTSTrack.ConvertTrack(ConversionContext, ActiveRange)
    DOTSTrack.Convert(ConversionContext)
    DOTSTrack.DeclareReferencedPrefabs(ConversionContext, List<GameObject>)
    DOTSTrack.GatherProperties(PlayableDirector, IPropertyCollector)
    Namespace: Unity.Timeline.ECS
    Syntax
    public class SpawnEntityTrack : DOTSTrack, ILayerable

    Methods

    CreateLayerMixer(PlayableGraph, GameObject, Int32)

    Declaration
    public Playable CreateLayerMixer(PlayableGraph graph, GameObject go, int inputCount)
    Parameters
    Type Name Description
    PlayableGraph graph
    GameObject go
    Int32 inputCount
    Returns
    Type Description
    Playable
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