Struct ConvertWeightToFloatNode.KernelDefs | DOTS Timeline | 0.4.0-preview.5
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    Struct ConvertWeightToFloatNode.KernelDefs

    Namespace: Unity.Timeline.Animation
    Syntax
    public struct KernelDefs : IKernelPortDefinition

    Fields

    ActiveState

    Declaration
    public DataInput<ConvertWeightToFloatNode, ActiveState> ActiveState
    Field Value
    Type Description
    DataInput<ConvertWeightToFloatNode, ActiveState>

    Output

    Declaration
    public DataOutput<ConvertWeightToFloatNode, float> Output
    Field Value
    Type Description
    DataOutput<ConvertWeightToFloatNode, Single>

    Weight

    Declaration
    public DataInput<ConvertWeightToFloatNode, ClipWeight> Weight
    Field Value
    Type Description
    DataInput<ConvertWeightToFloatNode, ClipWeight>
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