Class ConvertWeightToFloatNode
Node to convert the input weight component
Namespace: Unity.Timeline.Animation
Syntax
public class ConvertWeightToFloatNode : NodeDefinition<ConvertWeightToFloatNode.Data, ConvertWeightToFloatNode.SimPorts, ConvertWeightToFloatNode.KernelData, ConvertWeightToFloatNode.KernelDefs, ConvertWeightToFloatNode.Kernel>