Class AnimationClip | DOTS Timeline | 0.4.0-preview.5
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    Class AnimationClip

    Represents a timeline clip than plays back an Animation clip on an AnimationTrack

    Inheritance
    Object
    DOTSClip
    AnimationClip
    Inherited Members
    DOTSClip.Clip
    DOTSClip.AnimatedFields
    DOTSClip.CreatePlayable(PlayableGraph, GameObject)
    DOTSClip.OnEnable()
    DOTSClip.OnDisable()
    DOTSClip.CreateClipEntity(ConversionContext)
    DOTSClip.Convert(Entity, ConversionContext)
    DOTSClip.OnCurvesModified(Entity, EntityManager)
    DOTSClip.DeclareReferencedPrefabs(ConversionContext, List<GameObject>)
    DOTSClip.ConvertCurves(AnimationClip)
    DOTSClip.GetAnimationBlob<T>(String)
    DOTSClip.GetAnimationBlob<T>(String, Func<AnimationCurve, AnimationCurve>)
    DOTSClip.SetCurvesDirty()
    DOTSClip.CheckAndClearCurvesDirtyFlag()
    DOTSClip.GetClipWeightCurve(BlobAssetReference<AnimationCurveBlob>)
    Namespace: Unity.Timeline.Animation
    Syntax
    [Serializable]
    public class AnimationClip : DOTSClip, ITimelineClipAsset, IAnimationMixerRootMotionInput, IAnimationClipNodeElement

    Fields

    AdditiveClipOptions

    Options for how to choose the reference pose when the track plays this clip back as additive

    Declaration
    public AdditiveClipOptions AdditiveClipOptions
    Field Value
    Type Description
    AdditiveClipOptions

    Animation

    The animation clip to play

    Declaration
    public UnityEngine.AnimationClip Animation
    Field Value
    Type Description
    UnityEngine.AnimationClip

    OffsetMode

    Options for how the offsets are applied

    Declaration
    public RootOffsetMode OffsetMode
    Field Value
    Type Description
    RootOffsetMode

    PathColor

    Root Motion Path Color

    Declaration
    public Color PathColor
    Field Value
    Type Description
    Color

    PlaybackOptions

    The options for how the clip plays back

    Declaration
    public AnimationClipPlaybackOptions PlaybackOptions
    Field Value
    Type Description
    AnimationClipPlaybackOptions

    RootMotionOffsets

    Root Motion offsets for this clip

    Declaration
    public RootMotionOffsets RootMotionOffsets
    Field Value
    Type Description
    RootMotionOffsets

    RootMotionOptions

    Options for playing back root transform

    Declaration
    public RootMotionOptions RootMotionOptions
    Field Value
    Type Description
    RootMotionOptions

    Properties

    AdditiveOffset

    Declaration
    public RigidTransform AdditiveOffset { get; }
    Property Value
    Type Description
    RigidTransform
    Implements
    IAnimationMixerRootMotionInput.AdditiveOffset

    ClipConfiguration

    Returns the UberNode clip configuration used when building

    Declaration
    public ClipConfiguration ClipConfiguration { get; }
    Property Value
    Type Description
    ClipConfiguration

    duration

    Declaration
    public override double duration { get; }
    Property Value
    Type Description
    Double

    HasAnimatedRootMotion

    Whether the assigned clip has animated root motion

    Declaration
    public bool HasAnimatedRootMotion { get; }
    Property Value
    Type Description
    Boolean

    Methods

    BuildRootMotionInput(BlobAssetStore, BlobAssetReference<RigDefinition>, BlendingMode)

    Given a rig definition and a blending mode, generate the root motion input for this clip

    Declaration
    public void BuildRootMotionInput(BlobAssetStore store, BlobAssetReference<RigDefinition> rig, BlendingMode blendingMode)
    Parameters
    Type Name Description
    BlobAssetStore store
    BlobAssetReference<RigDefinition> rig
    BlendingMode blendingMode
    Implements
    IAnimationMixerRootMotionInput.BuildRootMotionInput(BlobAssetStore, BlobAssetReference<RigDefinition>, BlendingMode)

    GetAnimatedRootMotion(BlobAssetStore, out DiscreteTime, out BlobAssetReference<AnimatedRigidTransformBlob>)

    Get the root motion animation clip

    Declaration
    public void GetAnimatedRootMotion(BlobAssetStore store, out DiscreteTime timeOffset, out BlobAssetReference<AnimatedRigidTransformBlob> clip)
    Parameters
    Type Name Description
    BlobAssetStore store
    DiscreteTime timeOffset
    BlobAssetReference<AnimatedRigidTransformBlob> clip
    Implements
    IAnimationMixerRootMotionInput.GetAnimatedRootMotion(BlobAssetStore, out DiscreteTime, out BlobAssetReference<AnimatedRigidTransformBlob>)

    GetClipNodeDescription(BlobAssetStore, BlobAssetReference<RigDefinition>, BlendingMode)

    Given a RigDefinition and a BlendingMode, returns a partially configured ClipNode buffer element representing this clip.

    Declaration
    public CreateAnimationClipNodeElement GetClipNodeDescription(BlobAssetStore store, BlobAssetReference<RigDefinition> rig, BlendingMode mode)
    Parameters
    Type Name Description
    BlobAssetStore store
    BlobAssetReference<RigDefinition> rig
    BlendingMode mode
    Returns
    Type Description
    CreateAnimationClipNodeElement
    Implements
    IAnimationClipNodeElement.GetClipNodeDescription(BlobAssetStore, BlobAssetReference<RigDefinition>, BlendingMode)

    Explicit Interface Implementations

    IAnimationMixerRootMotionInput.ClipOffset

    The offset of the root motion

    Declaration
    RigidTransform IAnimationMixerRootMotionInput.ClipOffset { get; set; }
    Returns
    Type Description
    RigidTransform
    Implements
    IAnimationMixerRootMotionInput.ClipOffset

    IAnimationMixerRootMotionInput.RootOffsetMode

    Declaration
    RootOffsetMode IAnimationMixerRootMotionInput.RootOffsetMode { get; set; }
    Returns
    Type Description
    RootOffsetMode
    Implements
    IAnimationMixerRootMotionInput.RootOffsetMode

    IAnimationMixerRootMotionInput.TrackToClipOffset

    The transformation offset from the track transform to the clip

    Declaration
    RigidTransform IAnimationMixerRootMotionInput.TrackToClipOffset { get; set; }
    Returns
    Type Description
    RigidTransform
    Implements
    IAnimationMixerRootMotionInput.TrackToClipOffset
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