Struct CompositeTimer | DOTS Timeline | 0.4.0-preview.5
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    Struct CompositeTimer

    Composite timer is a Timer whose time is a transformation from a non-Composite timer

    Namespace: Unity.Scheduler
    Syntax
    public struct CompositeTimer : IComponentData

    Fields

    ActiveRange

    The range of the source timer. This range will raise the culled flag inside TimerData that reference this

    Declaration
    public ActiveRange ActiveRange
    Field Value
    Type Description
    ActiveRange

    Offset

    Time offset from the source timer

    Declaration
    public DiscreteTime Offset
    Field Value
    Type Description
    DiscreteTime

    Scale

    The scale offset from the source timer

    Declaration
    public double Scale
    Field Value
    Type Description
    Double

    SourceTimer

    The timer this is a transformation of.

    Declaration
    public Entity SourceTimer
    Field Value
    Type Description
    Entity
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