Class TMP_Asset
Inheritance
Object
ScriptableObject
TMP_Asset
Inherited Members
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance<T>()
Object.GetInstanceID()
Object.GetHashCode()
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DontDestroyOnLoad(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.ToString()
Object.name
Object.hideFlags
Namespace: TMPro
Assembly: Unity.TextMeshPro.dll
Syntax
[Serializable]
public abstract class TMP_Asset : ScriptableObject
Fields
hashCode
HashCode based on the name of the asset.
Declaration
Field Value
material
The material used by this asset.
Declaration
Field Value
Type |
Description |
Material |
|
materialHashCode
HashCode based on the name of the material assigned to this asset.
Declaration
public int materialHashCode
Field Value
Properties
instanceID
Instance ID of the TMP Asset
Declaration
public int instanceID { get; }
Property Value
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