Class TMP_Asset
Inherited Members
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance<T>()
Object.GetInstanceID()
Object.GetHashCode()
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DontDestroyOnLoad(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.ToString()
Object.name
Object.hideFlags
Namespace: TMPro
Assembly: Unity.TextMeshPro.dll
Syntax
[Serializable]
public abstract class TMP_Asset : ScriptableObject
Fields
hashCode
HashCode based on the name of the asset.
Declaration
public int hashCode
Field Value
Type | Description |
---|---|
int |
material
The material used by this asset.
Declaration
public Material material
Field Value
Type | Description |
---|---|
Material |
materialHashCode
HashCode based on the name of the material assigned to this asset.
Declaration
public int materialHashCode
Field Value
Type | Description |
---|---|
int |
Properties
instanceID
Instance ID of the TMP Asset
Declaration
public int instanceID { get; }
Property Value
Type | Description |
---|---|
int |