Class ShaderVariantList.VariantList
Inheritance
ShaderVariantList.VariantList
Implements
ICollection<KeyValuePair<(ShaderType shaderType, string passName), List<ShaderVariantList.KeywordSet>>>
IReadOnlyCollection<KeyValuePair<(ShaderType shaderType, string passName), List<ShaderVariantList.KeywordSet>>>
Inherited Members
Namespace: UnityEditor.TestTools.Graphics
Assembly: solution.dll
Syntax
public class ShaderVariantList.VariantList : Dictionary<(ShaderType shaderType, string passName), List<ShaderVariantList.KeywordSet>>, IDictionary<(ShaderType shaderType, string passName), List<ShaderVariantList.KeywordSet>>, ICollection<KeyValuePair<(ShaderType shaderType, string passName), List<ShaderVariantList.KeywordSet>>>, IDictionary, ICollection, IReadOnlyDictionary<(ShaderType shaderType, string passName), List<ShaderVariantList.KeywordSet>>, IReadOnlyCollection<KeyValuePair<(ShaderType shaderType, string passName), List<ShaderVariantList.KeywordSet>>>, IEnumerable<KeyValuePair<(ShaderType shaderType, string passName), List<ShaderVariantList.KeywordSet>>>, IEnumerable, ISerializable, IDeserializationCallback