{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Class Utils | Test Framework | 1.0.18
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    Class Utils

    Inheritance
    object
    Utils
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEngine.TestTools.Utils
    Assembly: solution.dll
    Syntax
    public static class Utils

    Methods

    Name Description
    AreFloatsEqual(float, float, float)
    AreFloatsEqualAbsoluteError(float, float, float)
    CreatePrimitive(PrimitiveType)

    Analogous to GameObject.CreatePrimitive, but creates a primitive mesh renderer with fast shader instead of a default builtin shader. Optimized for testing performance.

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