Method CreatePrimitive
CreatePrimitive(PrimitiveType)
Analogous to GameObject.CreatePrimitive, but creates a primitive mesh renderer with fast shader instead of a default builtin shader. Optimized for testing performance.
Declaration
public static GameObject CreatePrimitive(PrimitiveType type)
Parameters
| Type | Name | Description |
|---|---|---|
| PrimitiveType | type |
Returns
| Type | Description |
|---|---|
| GameObject | A GameObject with primitive mesh renderer and collider. |