Configure a project from this template
Create a new project from the MR multiplayer tabletop template and configure the necessary project settings for your chosen platform.
To use this template, you must first Create a project from the Unity Hub, and then Configure project settings for your chosen platform. To check whether this template supports your chosen platform, refer to Supported platforms.
Create a project from this template
To create a project using the MR multiplayer tabletop template:
- Open the Unity Hub.
- Select New Project.
- Under Editor Version, select Unity 6000.0.23 LTS or newer.
- From the list of templates, select MR Multiplayer Tabletop.
- Before creating the project, make sure Connect to Unity Cloud in selected to automate the gaming services set up.
- Complete the other Project Settings and select Create Project.
When your project opens in the Unity Editor, Unity will prompt you to follow a tutorial to configure your project.
To understand the sample scene hierarchy, explore the Sample scene section.
Manage Unity Cloud
When you enable Connect to Unity Cloud during the project creation process, Unity will automatically set up your project’s gaming services. To manage access and other settings for your Unity Cloud project, go to the Projects section of Unity Cloud.
Configure project settings
You can manage the settings for your Chosen platform with the XR Plug-in Management settings (menu: Edit > Project Settings > XR Plug-in Management).
If you're targeting an OpenXR or Meta Quest headset, under XR Plug-in Management, select OpenXR and the Meta Quest feature group.
If you plan to use Quest Link, make sure you enable Initialize XR on Startup under XR Plug-in Management in the PC tab.
To learn more about project configuration, refer to the OpenXR and Meta OpenXR project configuration documentation.
Configure interaction profiles
This template supports both controller and hand input. You can configure the input profiles your project uses in the OpenXR tab of the XR Plug-in Management settings.
By default, this template enables the Oculus Controller Touch Profile.
Hand Tracking is enabled by default with the Meta Aim Hand OpenXR Feature.
You can add or remove input profiles for the platforms you target. To add a new interaction profile:
- Under Enabled Interaction Profiles, select the + icon.
- Select the relevant interaction profile from the list.
You can remove unused interaction profiles by selecting the profile, and clicking the - icon.
Additional resources
- Configure project settings (OpenXR)
- Project settings (Meta OpenXR)