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    Class PortTypeTexture2D

    Class PortTypeTexture2D. Implements the PortType<T> Implements the ISerializationCallbackReceiver

    Inheritance
    object
    IPortType
    PortType<Texture2D>
    PortTypeTexture2D
    Implements
    ISerializationCallbackReceiver
    Inherited Members
    PortType<Texture2D>.Data
    PortType<Texture2D>.CreateFieldBox()
    PortType<Texture2D>.TrySetValue(object)
    PortType<Texture2D>.TryGetValue()
    PortType<Texture2D>.Synchronize()
    PortType<Texture2D>.Propagate(double)
    PortType<Texture2D>.WriteRaw
    PortType<Texture2D>.Write
    PortType<Texture2D>.ReadRaw
    PortType<Texture2D>.Ref()
    PortType<Texture2D>.SetOnChangeClockRisingEdge(bool)
    PortType<Texture2D>.ToString()
    PortType<Texture2D>.CopyFrom(PortType<Texture2D>)
    IPortType.globalId
    IPortType.uniqueId
    IPortType.synchronizeAfterLinking
    IPortType.Clock
    IPortType.ChangeEvent
    IPortType.Batching
    IPortType.SignalBatch
    IPortType.Connected
    IPortType.Driver
    IPortType.SetConnected(bool)
    IPortType.SetSynchronizeAfterLinking(bool)
    IPortType.SetAsDriver(object)
    IPortType.BeginBatch()
    IPortType.EndBatch()
    IPortType.TypeNiceName(Type)
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Mechatronics.SystemGraph
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class PortTypeTexture2D : PortType<Texture2D>, ISerializationCallbackReceiver

    Constructors

    Name Description
    PortTypeTexture2D()

    Initializes a new instance of the PortTypeTexture2D class.

    PortTypeTexture2D(PortType<Texture2D>)

    Initializes a new instance of the PortTypeTexture2D class.

    PortTypeTexture2D(string)

    Initializes a new instance of the PortTypeTexture2D class.

    Properties

    Name Description
    Read

    Gets the read.

    Methods

    Name Description
    OnAfterDeserialize()

    Implement this method to receive a callback after Unity deserializes your object.

    OnBeforeSerialize()

    Implement this method to receive a callback before Unity serializes your object.

    See Also

    PortType<T>
    ISerializationCallbackReceiver
    In This Article
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