Class PortTypeSystemGraphAsset
Class PortTypeSystemGraphAsset. Implements the IPortType Implements the ISerializationCallbackReceiver
Implements
Inherited Members
Namespace: Mechatronics.SystemGraph
Assembly: solution.dll
Syntax
[Serializable]
public class PortTypeSystemGraphAsset : IPortType, ISerializationCallbackReceiver
Constructors
| Name | Description |
|---|---|
| PortTypeSystemGraphAsset() | Initializes a new instance of the PortTypeSystemGraphAsset class. |
Fields
| Name | Description |
|---|---|
| Data | The data |
| DataRef | The data reference |
Properties
| Name | Description |
|---|---|
| GraphPath | Gets the graph path. |
Methods
| Name | Description |
|---|---|
| Initialize(NodeSystemGraph) | Initializes the specified parent. |
| InvalidateType() | Invalidate type of systemgraph from serialized GraphRef |
| IsAddressableValid(AssetReference) | Determines whether [is addressable valid] [the specified addressable]. |
| LoadAddressable(AssetReference) | Loads the addressable. |
| OnAfterDeserialize() | Implement this method to receive a callback after Unity deserializes your object. |
| OnBeforeSerialize() | Implement this method to receive a callback before Unity serializes your object. |
| RefreshBinding() | Resynchronize deserialized data |
| RegisterEditorPort(string, ref IPortType) | Registers the editor port. |