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    Field Spline

    The Spline that this Slice will read BezierKnot and BezierCurve data from. A SplineSlice<T> by itself does not store any BezierKnots. Instead, it references a partial or complete range of existing Splines.

    Namespace: UnityEngine.Splines
    Assembly: solution.dll
    Syntax
    public T Spline
    Returns
    Type Description
    T
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