Sub Graphs
A Sub Graph is a type of shader graph that you include in other shader graphs. Use a Sub Graph to perform the same operations multiple times within a single shader graph, or across multiple shader graphs. It's similar to a reusable function in programming.
| Topic | Description |
|---|---|
| Introduction to Sub Graphs | Learn about how a Sub Graph differs from a regular shader graph, and refer to example Sub Graphs. |
| Create a Sub Graph | Create a Sub Graph from existing nodes, or create an empty Sub Graph. |
| Add a Sub Graph to a shader graph | Add a Sub Graph node to a shader graph. |
| Add inputs and outputs to a Sub Graph | To pass data in and out of a Sub Graph, create input and output ports. |
| Set default inputs for a Sub Graph | Add default values for the inputs of a Sub Graph. |
| Change the behavior of a Sub Graph with a dropdown | Add a Dropdown node to change the behavior of a Sub Graph using a dropdown menu. |
| Sub Graph asset | Learn about the Sub Graph asset. |