Class VivoxParticipantTap
An Audio Tap which provides a specific player’s audio as it is received from the network, isolated from other participant audio.
Inherited Members
Namespace: Unity.Services.Vivox.AudioTaps
Assembly: Unity.Services.Vivox.dll
Syntax
[RequireComponent(typeof(AudioSource))]
[AddComponentMenu("Audio/Vivox Participant Tap")]
public class VivoxParticipantTap : VivoxAudioTap
Properties
ParticipantName
Account name of the participant whose audio you want to capture.
Declaration
public string ParticipantName { get; set; }
Property Value
Type | Description |
---|---|
string |
SilenceInChannelAudioMix
If true, the participant’s audio will be silenced in the channel audio mix output.
Declaration
public bool SilenceInChannelAudioMix { get; set; }
Property Value
Type | Description |
---|---|
bool |