Class SimpleContentSelectionStep
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.Services.Ugc.Bridge.Editor.Example
Assembly: Unity.Services.Ugc.Bridge.Editor.dll
Syntax
[CreateAssetMenu(menuName = "UGC Bridge/Steps Assets/Selection/SimpleContentSelectionStep")]
public class SimpleContentSelectionStep : ContentSelectionStep
Fields
m_ContentSelection
Declaration
protected Object m_ContentSelection
Field Value
Type | Description |
---|---|
Object |
Properties
BridgeSettingsAsset
Declaration
protected UgcBridgeSettingsAsset BridgeSettingsAsset { get; set; }
Property Value
Type | Description |
---|---|
UgcBridgeSettingsAsset |
SourceContentFilePath
File path of the content selected for publishing.
Declaration
public override string SourceContentFilePath { get; }
Property Value
Type | Description |
---|---|
string |
Overrides
Methods
DisplayCurrentSelection()
Declaration
protected void DisplayCurrentSelection()
OnGUI()
Draw the GUI of the ContentSelectionStep asset.
Declaration
public override void OnGUI()