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    Class ContentPublishingStep

    Base abstract class for a publishing IUgcBridgeStep. Provide ScriptableObject and base publishing functionalities.

    Inheritance
    object
    Object
    ScriptableObject
    ContentPublishingStep
    SimpleContentPublishingStep
    Inherited Members
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(string)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, bool)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
    Object.FindObjectsByType(Type, FindObjectsInactive, FindObjectsSortMode)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectsByType<T>(FindObjectsSortMode)
    Object.FindObjectsOfType<T>(bool)
    Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    Object.FindObjectOfType<T>()
    Object.FindObjectOfType<T>(bool)
    Object.FindFirstObjectByType<T>()
    Object.FindAnyObjectByType<T>()
    Object.FindFirstObjectByType<T>(FindObjectsInactive)
    Object.FindAnyObjectByType<T>(FindObjectsInactive)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindFirstObjectByType(Type)
    Object.FindAnyObjectByType(Type)
    Object.FindObjectOfType(Type, bool)
    Object.FindFirstObjectByType(Type, FindObjectsInactive)
    Object.FindAnyObjectByType(Type, FindObjectsInactive)
    Object.ToString()
    Object.name
    Object.hideFlags
    object.Equals(object, object)
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Services.Ugc.Bridge.Editor
    Assembly: Unity.Services.Ugc.Bridge.Editor.dll
    Syntax
    public abstract class ContentPublishingStep : ScriptableObject

    Properties

    ContentPublishingInfo

    The data used to publish the content.

    Declaration
    public abstract ContentPublishingInfo ContentPublishingInfo { get; }
    Property Value
    Type Description
    ContentPublishingInfo

    Methods

    Initialize()

    Initialize the ContentPublishingStep asset. Override it for custom fields initialization.

    Declaration
    public virtual void Initialize()

    OnFocus()

    Called when the parent window is focused

    Declaration
    public virtual void OnFocus()

    OnGUI()

    Draw the GUI of the ContentPublishingStep asset.

    Declaration
    public abstract void OnGUI()

    PublishAsync(Action<Content>, Action<RequestFailedException>)

    Publish the currently selected content to the backend.

    Declaration
    public abstract void PublishAsync(Action<Content> onPublished, Action<RequestFailedException> onError)
    Parameters
    Type Name Description
    Action<Content> onPublished

    Callback invoked after the content is published

    Action<RequestFailedException> onError

    Callback invoked if the content creation failed

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