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    Class PushNotificationSettings

    A class for configuring the Push Notifications SDK.

    Some of the fields in this class are platform specific, and are prefixed with the platform they relate to. However, it is not required to use a separate settings object on each platform, as the SDK will automatically only retrieve settings for the platform it is running on.

    Inheritance
    Object
    Object
    ScriptableObject
    PushNotificationSettings
    Inherited Members
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(String)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
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    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, Boolean)
    UnityEngine.Object.FindObjectsByType(System.Type, UnityEngine.FindObjectsSortMode)
    UnityEngine.Object.FindObjectsByType(System.Type, UnityEngine.FindObjectsInactive, UnityEngine.FindObjectsSortMode)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
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    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
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    UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsSortMode)
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    Object.ToString()
    Object.name
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    Namespace: Unity.Services.PushNotifications
    Syntax
    public class PushNotificationSettings : ScriptableObject

    Fields

    firebaseAppID

    Declaration
    [FormerlySerializedAs("androidApplicationId")]
    public string firebaseAppID
    Field Value
    Type Description
    String

    firebaseProjectID

    Declaration
    [FormerlySerializedAs("androidProjectId")]
    public string firebaseProjectID
    Field Value
    Type Description
    String

    firebaseProjectNumber

    Declaration
    [FormerlySerializedAs("androidSenderId")]
    public string firebaseProjectNumber
    Field Value
    Type Description
    String

    firebaseWebApiKey

    Declaration
    [Header("Android (Firebase) Settings")]
    [FormerlySerializedAs("androidApiKey")]
    public string firebaseWebApiKey
    Field Value
    Type Description
    String

    Methods

    GetAssetInstance()

    Retrieves the copy of the settings persisted as an asset. Will return an empty settings object if no asset is available. The settings in this asset can be updated in the Editor from Project Settings > Services > Push Notifications.

    Declaration
    public static PushNotificationSettings GetAssetInstance()
    Returns
    Type Description
    PushNotificationSettings

    The settings persisted as an asset in the project, or a blank object if no settings are persisted.

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    Generated by DocFX on 18 October 2023