docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class MultiplaySessionManagerOptions

    Represents the options for to start the Game Server Hosting server and create the session the player will connect to.

    Inheritance
    object
    MultiplaySessionManagerOptions
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Multiplayer
    Assembly: Unity.Services.Multiplayer.Server.dll
    Syntax
    [Obsolete("The Multiplay service will cease to operate on March 31st 2026 - For alternative hosting providers, please update to com.unity.services.multiplayer 2.1")]
    public class MultiplaySessionManagerOptions
    Remarks

    The Multiplay service will cease to operate on March 31st 2026 - For alternative hosting providers, please update to com.unity.services.multiplayer 2.1

    Fields

    Callbacks

    Callbacks for the Game Server Hosting server events. Optional.

    Declaration
    public MultiplaySessionManagerEventCallbacks Callbacks
    Field Value
    Type Description
    MultiplaySessionManagerEventCallbacks

    Properties

    MultiplayServerOptions

    Options for the Game Server Hosting server. Mandatory.

    Declaration
    public MultiplayServerOptions MultiplayServerOptions { get; set; }
    Property Value
    Type Description
    MultiplayServerOptions

    SessionOptions

    Options for the session creation. Mandatory.

    Declaration
    public SessionOptions SessionOptions { get; set; }
    Property Value
    Type Description
    SessionOptions
    In This Article
    Back to top
    Copyright © 2026 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)