Namespace Unity.Services.Lobbies.Models
Classes
CreateRequest
DataObject
Detail
ErrorStatus
JoinByCodeRequest
Lobby
Player
PlayerDataObject
PlayerUpdateRequest
QueryFilter
QueryOrder
QueryRequest
QueryResponse
QuickJoinRequest
TokenData
TokenRequest
UpdateRequest
Interfaces
IOneOf
Interface to a result that could be one of many possible types.
Enums
DataObject.IndexOptions
The name of the column to index this property value under, either S#
for strings or N#
for numeric values. If an index is specified on a property, then you can use that index name in a QueryFilter
to filter results by that property. You will not be prevented from indexing multiple objects having properties with different names but the same index, but you will likely receive unexpected results from a query.
DataObject.VisibilityOptions
Indicates for whom the property should be visible. If public
, the property will be visible to everyone and will be included in query results. If member
, the data will only be visible to users who are members of the lobby (i.e. those who have successfully joined). If private
, the metadata will only be visible to the host.
PlayerDataObject.VisibilityOptions
Indicates for whom the property should be visible. If public
, the property will be visible to everyone and will be included in query results. If member
, the data will only be visible to users who are members of the lobby (i.e. those who have successfully joined). If private
, the metadata will only be visible to the player.
QueryFilter.FieldOptions
The name of the field to filter on. For custom data fields, the name of the index must be used instead of the field name.
QueryFilter.OpOptions
The operator used to compare the field to the filter value. Supports CONTAINS
(only on the Name
field), EQ
(Equal), NE
(Not Equal), LT
(Less Than), LE
(Less Than or Equal), GT
(Greater Than), and GE
(Greater Than or Equal).
QueryOrder.FieldOptions
The name of the field to order on.
TokenRequest.TokenTypeOptions
Defines TokenType