Class JoinByCodeRequest
Namespace: Unity.Services.Lobbies.Models
Syntax
[Preserve]
public class JoinByCodeRequest
Constructors
JoinByCodeRequest(String, Player)
The body of a Join Lobby request using lobby code.
Declaration
[Preserve]
public JoinByCodeRequest(string lobbyCode, Player player = null)
Parameters
| Type | Name | Description |
|---|---|---|
| String | lobbyCode | The lobby code of the lobby to join. Mutually exclusive with |
| Player | player | player param |
Properties
LobbyCode
The lobby code of the lobby to join. Mutually exclusive with id. This is used to join a private lobby where the lobby code was shared to other users manually.
Declaration
[Preserve]
public string LobbyCode { get; }
Property Value
| Type | Description |
|---|---|
| String |
Player
Declaration
[Preserve]
public Player Player { get; }
Property Value
| Type | Description |
|---|---|
| Player |