Class MultiplayBuildsBuildVersionUpdateReq
Request to update a build by creating a new build version.
Inherited Members
Namespace: Unity.Services.Apis.Admin.Multiplay
Assembly: Unity.Services.Apis.dll
Syntax
[DataContract(Name = "multiplay.builds.buildVersionUpdateReq")]
[Preserve]
public class MultiplayBuildsBuildVersionUpdateReq
Constructors
MultiplayBuildsBuildVersionUpdateReq(string, MultiplayBuildsCcdUpdate, MultiplayBuildsContainer, bool, MultiplayBuildsS3CreateUpdate)
Initializes a new instance of the Multiplay
Declaration
[Preserve]
public MultiplayBuildsBuildVersionUpdateReq(string buildVersionName = null, MultiplayBuildsCcdUpdate ccd = null, MultiplayBuildsContainer container = null, bool forceRollout = false, MultiplayBuildsS3CreateUpdate s3 = null)
Parameters
Type | Name | Description |
---|---|---|
string | buildVersionName | The name of the build's current version. However, it is not relevant for container builds, in which the 'imageTag' is used instead.. |
Multiplay |
ccd | ccd. |
Multiplay |
container | container. |
bool | forceRollout | If true, it will force rollout new build version (default to false). |
Multiplay |
s3 | s3. |
Properties
BuildVersionName
The name of the build's current version. However, it is not relevant for container builds, in which the 'imageTag' is used instead.
Declaration
[DataMember(Name = "buildVersionName", EmitDefaultValue = false)]
[Preserve]
public string BuildVersionName { get; set; }
Property Value
Type | Description |
---|---|
string | The name of the build's current version. However, it is not relevant for container builds, in which the 'imageTag' is used instead. |
Ccd
Gets or Sets Ccd
Declaration
[DataMember(Name = "ccd", EmitDefaultValue = false)]
[Preserve]
public MultiplayBuildsCcdUpdate Ccd { get; set; }
Property Value
Type | Description |
---|---|
Multiplay |
Container
Gets or Sets Container
Declaration
[DataMember(Name = "container", EmitDefaultValue = false)]
[Preserve]
public MultiplayBuildsContainer Container { get; set; }
Property Value
Type | Description |
---|---|
Multiplay |
ForceRollout
If true, it will force rollout new build version
Declaration
[DataMember(Name = "forceRollout", EmitDefaultValue = true)]
[Preserve]
public bool ForceRollout { get; set; }
Property Value
Type | Description |
---|---|
bool | If true, it will force rollout new build version |
S3
Gets or Sets S3
Declaration
[DataMember(Name = "s3", EmitDefaultValue = false)]
[Preserve]
public MultiplayBuildsS3CreateUpdate S3 { get; set; }
Property Value
Type | Description |
---|---|
Multiplay |