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    Class MultiplayBuildsCcdUpdate

    CCD based new build version details.

    Inheritance
    object
    MultiplayBuildsCcdUpdate
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Apis.Admin.Multiplay
    Assembly: Unity.Services.Apis.dll
    Syntax
    [DataContract(Name = "multiplay.builds.ccdUpdate")]
    [Preserve]
    public class MultiplayBuildsCcdUpdate

    Constructors

    MultiplayBuildsCcdUpdate(string)

    Initializes a new instance of the MultiplayBuildsCcdUpdate class.

    Declaration
    [Preserve]
    public MultiplayBuildsCcdUpdate(string bucketID = null)
    Parameters
    Type Name Description
    string bucketID

    The CCD bucket ID for a build within an environment. Used as part of validation only. Gathered using Create or Get Build APIs. (required).

    Properties

    BucketID

    The CCD bucket ID for a build within an environment. Used as part of validation only. Gathered using Create or Get Build APIs.

    Declaration
    [DataMember(Name = "bucketID", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public string BucketID { get; set; }
    Property Value
    Type Description
    string

    The CCD bucket ID for a build within an environment. Used as part of validation only. Gathered using Create or Get Build APIs.

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