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    Class PlayerWithFilesMetadata

    Response type for a file stored in the Cloud Save service.

    Inheritance
    object
    PlayerWithFilesMetadata
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Apis.Admin.CloudSave
    Assembly: Unity.Services.Apis.dll
    Syntax
    [DataContract(Name = "PlayerWithFilesMetadata")]
    [Preserve]
    public class PlayerWithFilesMetadata

    Constructors

    PlayerWithFilesMetadata(string, FilesAccessClassesWithMetadata)

    Initializes a new instance of the PlayerWithFilesMetadata class.

    Declaration
    [Preserve]
    public PlayerWithFilesMetadata(string id = null, FilesAccessClassesWithMetadata accessClasses = null)
    Parameters
    Type Name Description
    string id

    The player ID supplied by the Authorization service. (required).

    FilesAccessClassesWithMetadata accessClasses

    accessClasses (required).

    Properties

    AccessClasses

    Gets or Sets AccessClasses

    Declaration
    [DataMember(Name = "accessClasses", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public FilesAccessClassesWithMetadata AccessClasses { get; set; }
    Property Value
    Type Description
    FilesAccessClassesWithMetadata

    Id

    The player ID supplied by the Authorization service.

    Declaration
    [DataMember(Name = "id", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public string Id { get; set; }
    Property Value
    Type Description
    string

    The player ID supplied by the Authorization service.

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