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    Class EconomyConfigurationApi

    Represents a collection of functions to interact with the API endpoints

    Inheritance
    object
    EconomyConfigurationApi
    Implements
    IEconomyConfigurationApi
    IApiAccessor
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Services.Apis.Economy
    Assembly: solution.dll
    Syntax
    public class EconomyConfigurationApi : IEconomyConfigurationApi, IApiAccessor

    Constructors

    EconomyConfigurationApi(IApiClient)

    Initializes a new instance of the EconomyConfigurationApi class using a Configuration object and client instance.

    Declaration
    public EconomyConfigurationApi(IApiClient apiClient)
    Parameters
    Type Name Description
    IApiClient apiClient

    The client interface for synchronous API access.

    EconomyConfigurationApi(IApiClient, IApiConfiguration)

    Initializes a new instance of the EconomyConfigurationApi class using a Configuration object and client instance.

    Declaration
    public EconomyConfigurationApi(IApiClient apiClient, IApiConfiguration apiConfiguration)
    Parameters
    Type Name Description
    IApiClient apiClient

    The client interface for synchronous API access.

    IApiConfiguration apiConfiguration

    The configuration object.

    Properties

    Client

    The client for accessing this underlying API asynchronously.

    Declaration
    public IApiClient Client { get; }
    Property Value
    Type Description
    IApiClient

    Configuration

    Gets the configuration object

    Declaration
    public IApiConfiguration Configuration { get; }
    Property Value
    Type Description
    IApiConfiguration

    An instance of the Configuration

    Methods

    GetBasePath()

    Gets the base path of the API client.

    Declaration
    public string GetBasePath()
    Returns
    Type Description
    string

    The base path

    GetPlayerConfiguration(string, string, string, string, string, CancellationToken)

    Get player's configuration Returns the economy configuration for the player with any overrides applied.

    Declaration
    public ApiOperation<PlayerConfigurationResponse> GetPlayerConfiguration(string projectId, string playerId, string configAssignmentHash = null, string unityInstallationId = null, string analyticsUserId = null, CancellationToken cancellationToken = default)
    Parameters
    Type Name Description
    string projectId

    ID of the project.

    string playerId

    ID of the player.

    string configAssignmentHash

    Configuration assignment hash that should be used when processing this request. (optional)

    string unityInstallationId

    Unique identifier that identifies an installation on the client’s device. The same player can have different installationIds if they have the game installed on different devices. It is available to all Unity packages that integrate with the Services SDK Core package. (optional)

    string analyticsUserId

    A unique string that identifies the player and is consistent across their subsequent play sessions for analytics purposes. It is the primary user identifier and it comes from the Core package. (optional)

    CancellationToken cancellationToken

    Cancellation Token to cancel the request.

    Returns
    Type Description
    ApiOperation<PlayerConfigurationResponse>

    The operation

    Implements

    IEconomyConfigurationApi
    IApiAccessor
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