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    Class PlayerConfigurationResponse

    PlayerConfigurationResponse

    Inheritance
    object
    PlayerConfigurationResponse
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Services.Apis.Economy
    Assembly: solution.dll
    Syntax
    [Preserve]
    public class PlayerConfigurationResponse

    Constructors

    PlayerConfigurationResponse(PlayerConfigurationResponseMetadata, List<PlayerConfigurationResponseResultsInner>)

    Initializes a new instance of the PlayerConfigurationResponse class.

    Declaration
    [Preserve]
    public PlayerConfigurationResponse(PlayerConfigurationResponseMetadata metadata = null, List<PlayerConfigurationResponseResultsInner> results = null)
    Parameters
    Type Name Description
    PlayerConfigurationResponseMetadata metadata

    metadata.

    List<PlayerConfigurationResponseResultsInner> results

    Array of resource definitions. (required).

    Properties

    Metadata

    Gets or Sets Metadata

    Declaration
    [Preserve]
    public PlayerConfigurationResponseMetadata Metadata { get; set; }
    Property Value
    Type Description
    PlayerConfigurationResponseMetadata

    Results

    Array of resource definitions.

    Declaration
    [Preserve]
    public List<PlayerConfigurationResponseResultsInner> Results { get; set; }
    Property Value
    Type Description
    List<PlayerConfigurationResponseResultsInner>

    Array of resource definitions.

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