Create and modify tensors
Tensor methods in Sentis are similar to methods in frameworks like numpy, TensorFlow, and PyTorch.
Create a basic tensor
Create a basic tensor using the methods in the TensorFloat
or TensorInt
APIs. For example use TensorFloat.Zeros
to create a tensor filled with 0
.
Refer to Create input for a model for more information.
Reshape a tensor
You can't change the shape of a tensor, but you can use ShallowReshape
to create a reshaped copy of a tensor.
For example:
// Create a 2 × 2 × 2 tensor
TensorShape shape = new TensorShape(2, 2, 2);
int[] data = new int[] { 1, 2, 3, 4, 10, 20, 30, 40 };
TensorInt tensor = new TensorInt(shape, data);
// Create a copy of the tensor with the new shape 2 × 1 × 4
TensorShape newShape = new TensorShape(2, 1, 4);
Tensor reshapedTensor = tensor.ShallowReshape(newShape);
The shape of the tensor and the new shape must have the same number of elements. You can use the length
property of a tensor to check the number of elements.
The result of ShallowReshape
is a shallow copy that points to the same memory as the original output.
Note: Don't use ShallowReshape
if you use BackendType.GPUPixel
, because ShallowReshape
isn't compatible with the way Sentis stores tensor data in textures.