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    Class Activation

    Represents an element-wise activation layer.

    Inheritance
    Object
    Layer
    Activation
    Abs
    Acos
    Acosh
    Asin
    Asinh
    Atan
    Atanh
    Ceil
    Celu
    Cos
    Cosh
    Elu
    Erf
    Exp
    Floor
    Gelu
    Hardmax
    HardSigmoid
    HardSwish
    LeakyRelu
    Log
    LogSoftmax
    Neg
    PRelu
    Reciprocal
    Relu
    Relu6
    Round
    Selu
    Sigmoid
    Sin
    Sinh
    Softmax
    Softplus
    Softsign
    Sqrt
    Square
    Swish
    Tan
    Tanh
    ThresholdedRelu
    Inherited Members
    Layer.inputs
    Layer.name
    Layer.outputs
    Layer.flags
    Layer.Execute(Tensor[], ExecutionContext)
    Layer.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Sentis.Layers
    Syntax
    [Serializable]
    public abstract class Activation : Layer

    Constructors

    Activation(String, String)

    Declaration
    protected Activation(string name, string input)
    Parameters
    Type Name Description
    String name
    String input
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