Class Selu
Represents an element-wise Selu
activation layer: f(x) = gamma * x if x >= 0, otherwise f(x) = (alpha * e^x - alpha).
Inherited Members
Namespace: Unity.Sentis.Layers
Syntax
[Serializable]
public class Selu : Activation
Constructors
Selu(String, String, Single, Single)
Initializes and returns an instance of Selu
activation layer.
Declaration
public Selu(string name, string input, float alpha = 1.67326F, float gamma = 1.0507F)
Parameters
Type | Name | Description |
---|---|---|
String | name | The name to use for the output tensor of the layer. |
String | input | The name to use for the input tensor of the layer. |
Single | alpha | The alpha value to use for the |
Single | gamma | The gamma value to use for the |
Fields
alpha
The alpha value to use for the Selu
activation function.
Declaration
public float alpha
Field Value
Type | Description |
---|---|
Single |
gamma
The gamma value to use for the Selu
activation function.
Declaration
public float gamma
Field Value
Type | Description |
---|---|
Single |
Methods
Execute(Tensor[], ExecutionContext)
Executes the layer using the operations and variables from the ExecutionContext
and returns the output tensor.
If the layer has more than one output, output tensors are saved to variables.
Declaration
public override Tensor Execute(Tensor[] inputTensors, ExecutionContext ctx)
Parameters
Type | Name | Description |
---|---|---|
Tensor[] | inputTensors | |
ExecutionContext | ctx |
Returns
Type | Description |
---|---|
Tensor |
Overrides
ToString()
Returns a string that represents the Layer
.
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
String |