Class Softmax
Represents a Softmax
activation layer along an axis: f(x, axis) = exp(X) / ReduceSum(exp(X), axis).
Inherited Members
Namespace: Unity.Sentis.Layers
Syntax
[Serializable]
public class Softmax : Activation
Constructors
Softmax(String, String, Int32)
Initializes and returns an instance of Softmax
activation layer.
Declaration
public Softmax(string name, string input, int axis = -1)
Parameters
Type | Name | Description |
---|---|---|
String | name | The name to use for the output tensor of the layer. |
String | input | The name to use for the input tensor of the layer. |
Int32 | axis | The axis along which to apply the |
Fields
axis
The axis along which to apply the Softmax
activation function.
Declaration
public int axis
Field Value
Type | Description |
---|---|
Int32 |
Methods
Execute(Tensor[], ExecutionContext)
Executes the layer using the operations and variables from the ExecutionContext
and returns the output tensor.
If the layer has more than one output, output tensors are saved to variables.
Declaration
public override Tensor Execute(Tensor[] inputTensors, ExecutionContext ctx)
Parameters
Type | Name | Description |
---|---|---|
Tensor[] | inputTensors | |
ExecutionContext | ctx |
Returns
Type | Description |
---|---|
Tensor |
Overrides
ToString()
Returns a string that represents the Layer
.
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
String |