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    Class ThinLens

    Implements a lens component that reproduces a thin lens model. This camera model is commonly used in game development.

    Inheritance
    object
    Object
    Component
    Behaviour
    MonoBehaviour
    LensComponent
    ThinLens
    Inherited Members
    LensComponent._sceneSampler
    LensComponent._requestProjectedImageOnSensorCallback
    LensComponent.PendingTriggerCount
    LensComponent.Activate(IPhotosensorArrayDescription)
    LensComponent.Deactivate()
    LensComponent.InternalDeactivate()
    LensComponent.InternalPostSampling(CustomPassContext, in RenderTexture)
    LensComponent.OnSceneSamplingCompleted(CustomPassContext, RenderTexture)
    LensComponent.Trigger(Action<ProjectedImageOnSensorRequest>)
    MonoBehaviour.IsInvoking()
    MonoBehaviour.CancelInvoke()
    MonoBehaviour.Invoke(string, float)
    MonoBehaviour.InvokeRepeating(string, float, float)
    MonoBehaviour.CancelInvoke(string)
    MonoBehaviour.IsInvoking(string)
    MonoBehaviour.StartCoroutine(string)
    MonoBehaviour.StartCoroutine(string, object)
    MonoBehaviour.StartCoroutine(IEnumerator)
    MonoBehaviour.StartCoroutine_Auto(IEnumerator)
    MonoBehaviour.StopCoroutine(IEnumerator)
    MonoBehaviour.StopCoroutine(Coroutine)
    MonoBehaviour.StopCoroutine(string)
    MonoBehaviour.StopAllCoroutines()
    MonoBehaviour.print(object)
    MonoBehaviour.useGUILayout
    MonoBehaviour.runInEditMode
    Behaviour.enabled
    Behaviour.isActiveAndEnabled
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    Component.transform
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    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
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    Object.Destroy(Object, float)
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    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, bool)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
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    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
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    Object.FindObjectOfType<T>()
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    object.MemberwiseClone()
    Namespace: Mechatronics.SensorSDK
    Assembly: solution.dll
    Syntax
    public class ThinLens : LensComponent

    Fields

    Name Description
    anamorphism

    Stretch the sensor to simulate an anamorphic look.

    aperture

    The f-stop (f-number) of the lens. Lower values give a wider lens aperture. ie: f-stop = f / aperture

    barrelClipping

    Controls the self-occlusion of the lens, creating a cat's eye effect.

    bladeCount

    The number of blades in the lens aperture. Higher values give a rounder aperture shape.

    curvature

    Controls the curvature of the lens aperture blades. The minimum value results in fully-curved, perfectly-circular bokeh, and the maximum value results in visible aperture blades.

    focalLength

    The simulated distance, in millimeters, between the lens and the sensor of the physical camera. Larger values gives a narrower field of view.

    shift

    Offset from the camera sensor. Use these properties to simulate a shift lens. Measured as a multiple of the sensor size.

    useRaytracing

    Use raytracing to improve the rendering if available

    Methods

    Name Description
    InternalActivate(IPhotosensorArrayDescription)

    Initializes child-specific parts of the lens component.

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