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    Class LensComponent

    Provides a common interface for all lenses that can be bound to a photosensor array. This is used to delegate and allow the definition of new lens models for the photosensor array.

    Inheritance
    object
    Object
    Component
    Behaviour
    MonoBehaviour
    LensComponent
    BrownConradyLens
    FishEyeLens
    SegmentationLens
    ThinLens
    Inherited Members
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    Namespace: Mechatronics.SensorSDK
    Assembly: solution.dll
    Syntax
    public abstract class LensComponent : MonoBehaviour

    Fields

    Name Description
    _requestProjectedImageOnSensorCallback

    Callback function to invoke when the sampling is done and to notify the photosensor array.

    _sceneSampler

    Common reference to the scene sampler used to collect information from the simulation.

    Properties

    Name Description
    PendingTriggerCount

    The number of triggers received since the last call to LateUpdate.

    Methods

    Name Description
    Activate(IPhotosensorArrayDescription)

    Initializes the lens component.

    Deactivate()

    Releases the scene sampler and other GPU resources.

    InternalActivate(IPhotosensorArrayDescription)

    Initializes child-specific parts of the lens component.

    InternalDeactivate()

    Releases resources in the child implementation when the lens component is deactivated.

    InternalPostSampling(CustomPassContext, in RenderTexture)

    Runs after the sampling step, before returning the frame to the sensor. Can be used to do anything with the texture after the sampling is complete. For example: post processing.

    OnSceneSamplingCompleted(CustomPassContext, RenderTexture)

    Called when the sceneSampler has completed the sampling.

    Trigger(Action<ProjectedImageOnSensorRequest>)

    Registers a camera trigger for later scene sampling and specifies a callback function when completed.

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