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    Method OnSceneSamplingCompleted

    OnSceneSamplingCompleted(CustomPassContext, RenderTexture)

    Called when the sceneSampler has completed the sampling.

    Declaration
    protected void OnSceneSamplingCompleted(CustomPassContext ctx, RenderTexture texture)
    Parameters
    Type Name Description
    CustomPassContext ctx

    The graphic context used for the sampling. The command buffer within the parameter can be used to append graphic commands after a scene sample.

    RenderTexture texture

    Resource in which the sampling will be stored.

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