Method OnSceneSamplingCompleted
OnSceneSamplingCompleted(CustomPassContext, RenderTexture)
Called when the sceneSampler has completed the sampling.
Declaration
protected void OnSceneSamplingCompleted(CustomPassContext ctx, RenderTexture texture)
Parameters
| Type | Name | Description |
|---|---|---|
| CustomPassContext | ctx | The graphic context used for the sampling. The command buffer within the parameter can be used to append graphic commands after a scene sample. |
| RenderTexture | texture | Resource in which the sampling will be stored. |