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    Class PhotosensorToInstanceSegmentationNode

    Maps object IDs to a specific IdLabel configuration. Instance segmentation will assign a new ID per game object instance.

    Inheritance
    object
    NodeRuntime
    Transcoder
    PhotosensorEncoder
    PhotosensorToTexture
    PhotosensorToSegmentation
    PhotosensorToInstanceSegmentationNode
    Inherited Members
    PhotosensorToSegmentation.kTranslationTablePropID
    PhotosensorToSegmentation.segmentation
    PhotosensorToSegmentation.Disable()
    PhotosensorToSegmentation.InternalBindExtraParameters(CommandBuffer)
    PhotosensorToSegmentation.SetOutputTexture(RenderTexture)
    PhotosensorToTexture._outputBuffer
    PhotosensorToTexture._kernelName
    PhotosensorToTexture._outputTextureFormat
    PhotosensorToTexture._outputTextureID
    PhotosensorToTexture.Enable(Scheduler.ClockState)
    PhotosensorToTexture.Transcode(CustomPassContext)
    PhotosensorEncoder.photosensorData
    PhotosensorEncoder.width
    PhotosensorEncoder.height
    PhotosensorEncoder._readCount
    PhotosensorEncoder.SampleCountPerFrame
    PhotosensorEncoder.InitializeSensorSDKShaderKernel(string)
    Transcoder.inTranscode
    Transcoder.outTranscode
    Transcoder._computeShader
    Transcoder.EnableInterfaceOnChangeEvent()
    Transcoder.DisableInterfaceOnChangeEvent()
    Transcoder.InitializeSensorSDKComputeShader(string, string)
    Transcoder.Release()
    NodeRuntime._parent
    NodeRuntime._portList
    NodeRuntime._queryPath
    NodeRuntime._tickCPUTimeNs
    NodeRuntime.Initialize(SystemGraphComponent)
    NodeRuntime.InternalInitialize()
    NodeRuntime.Start()
    NodeRuntime.OnTick(double, double, Scheduler.ClockState, Scheduler.Signal)
    NodeRuntime.Update()
    NodeRuntime.FixedUpdate()
    NodeRuntime.OnPortAdded(string, Type, string, PortDirection, FieldExtra, ref IPortType)
    NodeRuntime.OnPortRemoved(string)
    NodeRuntime.InitializeDynamicPorts(SystemGraphComponent)
    NodeRuntime.QueryPath
    NodeRuntime.TickCPUTimeNs
    NodeRuntime.PortDataList
    Namespace: Mechatronics.SensorSDK
    Assembly: solution.dll
    Syntax
    [NodeCategory("PhotosensorEncoder", "PhotosensorToInstanceSegmentation", NodeTick.Asynchronous, (LifeCycle)0, 0, NodeMode.Standard, false)]
    [HelpURL("https://docs.unity3d.com/Packages/com.unity.sensorsdk@2.0/manual/DeveloperGuide/LidarSegmentation.html")]
    public class PhotosensorToInstanceSegmentationNode : PhotosensorToSegmentation

    Constructors

    Name Description
    PhotosensorToInstanceSegmentationNode()

    Initializes and returns an instance of PhotosensorToInstanceSegmentationNode.

    Methods

    Name Description
    InternalBuildTranslationTable()

    Creates the _gpuTranslationTable used to convert labels to the output texture.

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