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    Class DemosaickingBoxFilter

    A box filter demosaicking algorithm is a digital image process used to reconstruct a full color image from the incomplete color samples output from a photosensorArray. Reference : https://en.wikipedia.org/wiki/Demosaicing#:~:text=A%20demosaicing%20(also%20de%2Dmosaicing,CFA%20interpolation%20or%20color%20reconstruction.

    Inheritance
    object
    NodeRuntime
    Transcoder
    RenderTextureTranscoder
    DemosaickingBoxFilter
    Inherited Members
    RenderTextureTranscoder.inRenderTexture
    RenderTextureTranscoder.outRenderTexture
    RenderTextureTranscoder._outputBuffer
    RenderTextureTranscoder.PrepareOutputBuffer(int, int, RenderTextureFormat, RenderTextureReadWrite)
    RenderTextureTranscoder.Release()
    Transcoder.inTranscode
    Transcoder.outTranscode
    Transcoder._computeShader
    Transcoder.EnableInterfaceOnChangeEvent()
    Transcoder.DisableInterfaceOnChangeEvent()
    Transcoder.InitializeSensorSDKComputeShader(string, string)
    NodeRuntime._parent
    NodeRuntime._portList
    NodeRuntime._queryPath
    NodeRuntime._tickCPUTimeNs
    NodeRuntime.Initialize(SystemGraphComponent)
    NodeRuntime.InternalInitialize()
    NodeRuntime.Start()
    NodeRuntime.OnTick(double, double, Scheduler.ClockState, Scheduler.Signal)
    NodeRuntime.Update()
    NodeRuntime.FixedUpdate()
    NodeRuntime.OnPortAdded(string, Type, string, PortDirection, FieldExtra, ref IPortType)
    NodeRuntime.OnPortRemoved(string)
    NodeRuntime.InitializeDynamicPorts(SystemGraphComponent)
    NodeRuntime.QueryPath
    NodeRuntime.TickCPUTimeNs
    NodeRuntime.PortDataList
    Namespace: Mechatronics.SensorSDK
    Assembly: solution.dll
    Syntax
    [NodeCategory("Image Processing", "DemosaickingBoxFilter", NodeTick.Asynchronous, (LifeCycle)0, 0, NodeMode.Standard, false)]
    [HelpURL("https://docs.unity3d.com/Packages/com.unity.sensorsdk@2.0/manual/DeveloperGuide/Transcoders.html")]
    public class DemosaickingBoxFilter : RenderTextureTranscoder

    Fields

    Name Description
    mosaicPattern

    Methods

    Name Description
    Disable()

    Disable on change event and free graphic resources.

    Enable(ClockState)

    Enable on change event on the render texture input and initialize the compute shader.

    Transcode(CustomPassContext)

    Add the demosaicking box filter to the camera command buffer.

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