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    Class AzimuthCorrection

    Corrects the azimuth offset in an image using a pixel shift.

    Inheritance
    object
    NodeRuntime
    Transcoder
    RenderTextureTranscoder
    AzimuthCorrection
    AzimuthCorrectionNode
    Inherited Members
    RenderTextureTranscoder.inRenderTexture
    RenderTextureTranscoder.outRenderTexture
    RenderTextureTranscoder._outputBuffer
    RenderTextureTranscoder.PrepareOutputBuffer(int, int, RenderTextureFormat, RenderTextureReadWrite)
    RenderTextureTranscoder.Release()
    Transcoder.inTranscode
    Transcoder.outTranscode
    Transcoder._computeShader
    Transcoder.EnableInterfaceOnChangeEvent()
    Transcoder.DisableInterfaceOnChangeEvent()
    Transcoder.InitializeSensorSDKComputeShader(string, string)
    NodeRuntime._parent
    NodeRuntime._portList
    NodeRuntime._queryPath
    NodeRuntime._tickCPUTimeNs
    NodeRuntime.Initialize(SystemGraphComponent)
    NodeRuntime.InternalInitialize()
    NodeRuntime.Start()
    NodeRuntime.OnTick(double, double, Scheduler.ClockState, Scheduler.Signal)
    NodeRuntime.Update()
    NodeRuntime.FixedUpdate()
    NodeRuntime.OnPortAdded(string, Type, string, PortDirection, FieldExtra, ref IPortType)
    NodeRuntime.OnPortRemoved(string)
    NodeRuntime.InitializeDynamicPorts(SystemGraphComponent)
    NodeRuntime.QueryPath
    NodeRuntime.TickCPUTimeNs
    NodeRuntime.PortDataList
    Namespace: Mechatronics.SensorSDK
    Assembly: solution.dll
    Syntax
    public class AzimuthCorrection : RenderTextureTranscoder

    Fields

    Name Description
    enableCorrection
    fov
    laserConfig

    Methods

    Name Description
    Disable()

    Disables the ChangeEvent on the inTranscode port and releases graphics resources.

    Enable(ClockState)

    Initializes the transcoder and enables ChangeEvent on the inTranscode port.

    Transcode(CustomPassContext)

    Provide an interface to all transcoder to execute transcoding

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