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    Class SerializedFileMetaData

    Additional MetaData that is associated with a serialized file write result IBuildResults

    Inheritance
    object
    SerializedFileMetaData
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Build.Pipeline
    Assembly: Unity.ScriptableBuildPipeline.Editor.dll
    Syntax
    [Serializable]
    public class SerializedFileMetaData

    Fields

    ContentHash

    Hash of file contents. Some resource files may choose to exclude sections of their content from this hash. For example, serialized files exclude the header of their content which allows this hash not to change with new Unity versions.

    Declaration
    public Hash128 ContentHash
    Field Value
    Type Description
    Hash128

    RawFileHash

    A hash of all the serialized files

    Declaration
    public Hash128 RawFileHash
    Field Value
    Type Description
    Hash128
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