Interface IBuildResults
Base interface for the build results container
Namespace: UnityEditor .Build.Pipeline.Interfaces
Assembly: Unity.ScriptableBuildPipeline.Editor.dll
Syntax
public interface IBuildResults : IContextObject
Properties
AssetResults
Map of Asset data included in this build
Declaration
Dictionary<GUID, AssetResultData> AssetResults { get; }
Property Value
Type | Description |
---|---|
Dictionary<GUID, Asset |
ScriptResults
Results from the script compiling step.
Declaration
ScriptCompilationResult ScriptResults { get; set; }
Property Value
Type | Description |
---|---|
Script |
WriteResults
Map of serialized file name to results for built content.
Declaration
Dictionary<string, WriteResult> WriteResults { get; }
Property Value
Type | Description |
---|---|
Dictionary<string, Write |
WriteResultsMetaData
Map of serialized file name to additional metadata associated with the write result.
Declaration
Dictionary<string, SerializedFileMetaData> WriteResultsMetaData { get; }
Property Value
Type | Description |
---|---|
Dictionary<string, Serialized |