docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Interface IBuildResults

    Base interface for the build results container

    Namespace: UnityEditor.Build.Pipeline.Interfaces
    Assembly: Unity.ScriptableBuildPipeline.Editor.dll
    Syntax
    public interface IBuildResults : IContextObject

    Properties

    AssetResults

    Map of Asset data included in this build

    Declaration
    Dictionary<GUID, AssetResultData> AssetResults { get; }
    Property Value
    Type Description
    Dictionary<GUID, AssetResultData>

    ScriptResults

    Results from the script compiling step.

    Declaration
    ScriptCompilationResult ScriptResults { get; set; }
    Property Value
    Type Description
    ScriptCompilationResult

    WriteResults

    Map of serialized file name to results for built content.

    Declaration
    Dictionary<string, WriteResult> WriteResults { get; }
    Property Value
    Type Description
    Dictionary<string, WriteResult>

    WriteResultsMetaData

    Map of serialized file name to additional metadata associated with the write result.

    Declaration
    Dictionary<string, SerializedFileMetaData> WriteResultsMetaData { get; }
    Property Value
    Type Description
    Dictionary<string, SerializedFileMetaData>
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)