Class SpookyHash
Assembly: Unity.ScriptableBuildPipeline.Editor.dll
Syntax
public sealed class SpookyHash : HashAlgorithm, ICryptoTransform, IDisposable
Methods
Create()
Declaration
public static SpookyHash Create()
Returns
HashCore(byte[], int, int)
Declaration
protected override void HashCore(byte[] inputBuffer, int inputOffset, int inputCount)
Parameters
Type |
Name |
Description |
byte[] |
inputBuffer |
|
int |
inputOffset |
|
int |
inputCount |
|
Overrides
HashFinal()
Declaration
protected override byte[] HashFinal()
Returns
Overrides
Initialize()
Declaration
public override void Initialize()
Overrides
Implements