Enum ProjectAssetType
Options for the types that an item can be.
Namespace: Unity.ReproProjectWizard.Editor.Wizard
Assembly: solution.dll
Syntax
public enum ProjectAssetType
Examples
Initializes a new wildcard ReproItem that adds all .png files in the ExampleImages directory to the repro project.
using Unity.ReproProjectWizard.Editor.Wizard;
public class ReproItemScript
{
public ReproItem exampleReproItem = new ReproItem()
{
assetType = ProjectAssetType.Wildcard,
assetPath = "ExampleImages/**.png"
};
}
Fields
| Name | Description |
|---|---|
| Asset | The item is a single general asset. |
| Prefab | The item is a single Prefab asset. |
| Scene | The item is a single Scene asset. |
| Wildcard | The item is text-based rule that adds multiple assets from your Assets folder to the repro project. |