Struct HeapBlock | Hybrid Renderer | 0.4.2-preview.16
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    Struct HeapBlock

    Namespace: Unity.Rendering
    Syntax
    public struct HeapBlock : IComparable<HeapBlock>, IEquatable<HeapBlock>

    Constructors

    HeapBlock(UInt64, UInt64)

    Declaration
    public HeapBlock(ulong begin, ulong end)
    Parameters
    Type Name Description
    UInt64 begin
    UInt64 end

    Fields

    begin

    Declaration
    public ulong begin
    Field Value
    Type Description
    UInt64

    end

    Declaration
    public ulong end
    Field Value
    Type Description
    UInt64

    Properties

    Empty

    Declaration
    public bool Empty { get; }
    Property Value
    Type Description
    Boolean

    Length

    Declaration
    public ulong Length { get; }
    Property Value
    Type Description
    UInt64

    Methods

    CompareTo(HeapBlock)

    Declaration
    public int CompareTo(HeapBlock other)
    Parameters
    Type Name Description
    HeapBlock other
    Returns
    Type Description
    Int32

    Equals(HeapBlock)

    Declaration
    public bool Equals(HeapBlock other)
    Parameters
    Type Name Description
    HeapBlock other
    Returns
    Type Description
    Boolean

    OfSize(UInt64, UInt64)

    Declaration
    public static HeapBlock OfSize(ulong begin, ulong size)
    Parameters
    Type Name Description
    UInt64 begin
    UInt64 size
    Returns
    Type Description
    HeapBlock
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